The voice acting in cut scenes is vastly superior to most games on the market. It's full of stellar gameplay sequences, fine visual detail and varied, awesome scenery. I'm not quite to that point yet, but in places, Uncharted 3: Drake's Deception got me about as close as I've ever been. What keeps me up nights is that once I've finished one of these highly anticipated, beautiful and big-budget blockbusters, I won't have anything meaningful to say about it. What keeps me up nights with a stack of deep, fully realized and fairly long holiday season games to review is not that I won't finish the games in time, or that finishing them will turn out a lot of drudgery punctuated by few highlights.